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Download i am not a monster first contact review
Download i am not a monster first contact review




download i am not a monster first contact review

Hunting games live and die by how much fun they are in the moment, and also whether the core gameplay loop has enough to have you coming back for more.Īfter a short set of tutorial quests that teach you the basics of the karakuri and some combat, you reach the hub of Minato. The story was better than I expected with mostly good voice acting, but you aren’t playing a game like for the story. Barring the online, Wild Hearts goes for its own thing with its narrative and the way new mechanics and Kemono are introduced. In fact, the seamless drop in nature of online play (with full cross platform matchmaking) in Wild Hearts makes me hope Capcom is paying attention for the next Monster Hunter game. The latter is what makes Wild Hearts an actual joy to play online versus how annoying it is to play Monster Hunter World’s story with friends. When I was making my way through the main story in Wild Hearts, I felt like Omega Force was inspired by not only Monster Hunter World specifically, but also modern multiplayer games. Having enjoyed many non Monster Hunter games in the hunting genre like God Eater, Soul Sacrifice, and Toukiden, I was hoping Wild Hearts would deliver on a game I’d spend tons of time in, while also using it as my relaxing game when taking a break from work. It took me about a dozen or so hours to stop playing this like a Monster Hunter game, and start learning how to play Wild Hearts. Kemono for monsters, Nodachi for Wild Heart’s take on Great Sword, and more initially had me thinking everything would fall into place and my experience would be smooth sailing.

download i am not a monster first contact review

When my Monster Hunter friends group asked me about Wild Hearts around the time embargo lifted back in February, I laughed at how describing various in-game mechanics and terms felt like talking about a souls-like to a FromSoftware fan.

download i am not a monster first contact review

This review will cover the core gameplay, comparisons to Monster Hunter, new features I’d love to see become staples in the genre, PS5 features, post-launch support, the sublime soundtrack, and more. Having now played over a 100 hours in Wild Hearts across platforms and having finished the story and spent a week or so on the postgame, I wanted to cover the current state of the game in my Wild Hearts PS5 review. I initially was going to review Wild Hearts on PC, but that version has given me more trouble than any other PC port in years, and I ended up dropping my playthrough there to focus on the console versions. I love Monster Hunter, and also enjoyed the Toukiden games quite a bit. Wild Hearts from Omega Force, Koei Tecmo, and EA is a game I was looking forward to quite a bit when it was revealed.






Download i am not a monster first contact review